Overview #
Visit The Kickstarter Page #
You can’t become a great game designer until you become a great storyteller. In this 12 episode series I will teach you the fundementals of storytelling from a game design perspective.
We will cover Worldbuilding, Thematic Design, Character Engines, Dramatic Drive, Structure & Plot, Disruption Cycles, Promises & Payoffs, Climax, Closure, Scene Writing, Storytelling in Games, and more.
Goals #
Producing high quality educational content is expensive and time consuming. I have put a lot of my own money into this concept but I can’t go much farther on my own. I need your help! My goal with this school is to keep it forever and always free. I want it to be a place where everyone can go to learn game design.
To make this dream a reality we just need to raise $10,000. Thankfully, that is not a lot for Kickstarter and it is viable even with a small community of gamers and game designers. I hope that you will consider backing my project when we launch.